A Pushing Pixels interview with Rhys Yorke, screen graphics designer on The Expanse, about fantasy user interfaces for film and...
https://www.pushing-pixels.org/2021/09/04/the-art-and-craft-of-screen-graphics-interview-with-rhys-yorke.htmlA curated collection of essays and reading material on design. Different from the Resources section, this is more the kind of content you'd sit down with a cup of coffee and dive into for an hour.
A Pushing Pixels interview with Rhys Yorke, screen graphics designer on The Expanse, about fantasy user interfaces for film and...
https://www.pushing-pixels.org/2021/09/04/the-art-and-craft-of-screen-graphics-interview-with-rhys-yorke.htmlAn in-depth analysis of typography and design in Ridley Scott's 1979 film Alien. Examines how typeface choices, including customized Futura and Helvetica variants, establish the Nostromo's utilitarian aesthetic and contribute to worldbuilding and narrative tension.
AlienAn exploration of how Michelangelo's historic lettering from Vatican archives influenced modern typography and is featured in Microsoft Word fonts.
From Vatican archives to Microsoft Word: Michelangelo’s lettering lives on - Source EMEAThis interactive resource from En Dash explores two fundamental UI patterns and when each serves users best. Key Concepts Modal...
Modal vs Modeless UI — Interactive ExplorationA design article by Shad about creating Uncamera, a minimal camera app for analogue photography enthusiasts. Explores the design process and considerations for building a focused, intentional camera experience.
building uncamera — shad.design